How To Use The Volume Scatter In Blender
The volume scatter node is a complicated yet powerful node that scatters light through a volume and changes that color based on the color spectrum
The volume scatter node is a complicated yet powerful node that scatters light through a volume and changes that color based on the color spectrum
When working with more translucent objects volume absorbtion can be used to determine how much light is trapped by the material
The ability to see what is under the surface of a material without being ably to see any real detail is referred to as translucency
Many organic materials allow light under the surface to create a certain depth to their appearance, this can be reverred to as subsurface scattering
For those not using the now standard metalness workflow, the specular shader node allows us to use a more artistic workflow for material creation
Reflections have many different properties associated with them to define the behaviour, one such property is refraction
While most other shaders are designed to add properties to a shader, the holdout node is unique in that everything is taken away